Updated the cookie notice with some extra text and a link to the privacy policy
Added a privacy policy link to the dropdown and the footer
Added share icon attribution to credits
Commented out (doesn't work on iOS): Added share button to main_buttons
Dev beta 1.17.3
JJCVIP | 9/23/2023
Added/renamed Charles' tomes, they are now:
ImprovedFarmingPractices
improveCraftsmanship
CheaperSteel
SalaryManagement
Bible
Cleaned up, moved to a character method and implemented tome modifiers to CalculateCarrots()
Added version tags to most classes
Stable Repository
not-the | 6/14/2023
Made a copy of the repository to be hosted on the website. Changes don't apply to main repo.
Removed all comments and condensed code
Removed all console.log and console.warn lines
Removed code for inventory and hardmode
Dev beta 1.17.2
not-the | 6/14/2023
Fixed Greg's tool prices being higher than intended (Issue #72)
Condensed and improved some code
Disabled the automatic granting of the "playtest" flag and enabled the achievement for it
Made the statistics menu a bit more readable
Achievements:
Added "Confetti Mode" artwork
Dev beta 1.17.1
not-the | 1/16/2023
Fixed a typo that made the prestiging tutorial toast throw an error (and break "Unlock all" in devtools)
Cosmetics:
Updated "Baker Bill" artwork
Updated "Business Bill" artwork
Updated "Ugly Sweater Bill" artwork
Updated "Grandma Belle" artwork
Updated "High Vis Greg" artwork
Fixed "Alien Carrot" cosmetic not loading
Dev beta 1.17
not-the | 11/15/2022
Falling boosts now produce confetti and a text popup with the name of the boost when collected
Falling boost drop chance changed 2% -> 3% (keep in mind this is if the 1% falling carrot chance has already succeeded, so 3% is actually a 0.03% every time you click)
Cancel boost buttons are now keyboard focusable
A boosts multiplier now appears alongside its timer
"Boosts used" statistic now appears in the statistics menu
Added a tutorial message for when the prestiging becomes available
Tool prices now visually change depending on if the tool is unlocked or if you can afford it
Removed the hover title from achievement icons
Fixed the "Orange Arrow" cosmetic not being obtainable via the achievement
Achievements:
Added "Not So Useless" artwork
Added "Complete Collection" artwork
Added "Extreme Farming" artwork
Added "Carrot Continent" artwork
Updated "Two's Company" artwork
Updated "Heavy Metal" artwork
Updated "Boomer Bill Gates" artwork
Cosmetics:
Updated "Biker Bill" artwork
Updated "Fancy Bill" artwork
Updated "Dollar Bill" artwork
Trinkets
Propane tank is now slightly cheaper, level 1 multipler changed from 1.2x -> 1.25x
Tool box is now cheaper overall
Bug fixes
Fixed the golden carrot bonus % shown in the prestige menu being incorrect
Fixed carrot count not updating when Jared is hired
Fixed Jared hire button and error message price being incorrect
Fixed tooltips appearing underneath other elements when activated via focus-visible
Fixed only one boost type being given by falling boosts
The "Buy tomes" button creates a toast when Charles isn't unlocked
Internal changes
Dev panel now appears on the right side of settings
Condensed the characterButtons() function
Dev beta 1.16.16
not-the | 11/14/2022
Jared changes
Lifetime carrots required for him to appear: 50m -> 5m
Hire cost: 250m -> 10m
No longer requires you to have prestiged to appear
Hopefully these changes will make the early game more interesting since you're accumulating cash from the start
Other
Added new statistics: Boosts Used (lifetime and prestige) - won't appear in statistics yet
Fixed theme_grey not changing settings
Dev beta 1.16.15.1
not-the | 11/11/2022
Fixed placeholder text on tool 5 and tool 6 cosmetic
Dev beta 1.16.15
not-the | 11/9/2022
Added an extremely small chance for a boost to drop when clicking the carrot
Gilded hoe is now the final tool
All tools now have sprites
Condensed the characterPrices() function
Fixed theme/cosmetic NEW indicators not going away
Removed the version from the page title
Achievements:
no_bill_challenge name changed and given artwork
all_themes given artwork
New achievement: all_cosmetics
Dev beta 1.16.14
JJCVIP | 11/7/2022
Fixed issue #71; Crafting now slows in the final three frames to limit weird carrot count changes
Fixed level up price inconsistency by making the function generate an array and using those values to give a price